Assessing the Ability of Video Games as a Form of Serious Leisure to Help Individuals Cope with the Symptoms of Autism Spectrum Disorder
Murillo, Angelique Odessa
Area of Honors:
Communication Sciences and Disorders
Bachelor of Science
Erinn Heer Finke, Thesis Supervisor Dr. Ingrid Maria Blood, Honors Advisor
Autism Spectrum Disorder Video Games
Video games are typically given a negative connotation, being associated with violence and addiction. However, they must be looked at for the possible positive effects they can have on those who engage with them. This paper focuses particularly on young adults with ASD and their experiences with video games. Time diaries and semi-structured interviews were used to gain open-ended responses that allowed researchers to see how video games have or have not been able to help these individuals cope with the symptoms of their ASD. Results showed there are multiple areas in which video games can have a constructive effect on those who engage in the activity. Some of the benefits include forming relationships, releasing stress, and learning social skills. Future research should focus on the design and production of video games with goals that incorporate social development while still providing the coping effects already displayed.