Difficulties with recognition of emotions during social interactions can cause problems in everyday socialization for children with autism spectrum disorder (ASD). By presenting social situations, technology, specifically apps, can be used to assist children with ASD with understanding facial expressions. The present study investigates apps that teach social-emotional recognition in the form of games. The study also critically analyzed Outer Space, an app developed for this study. The apps were assessed for generalizability, skills taught, usability, and elements of social-emotional recognition concern. The apps currently developed, including Outer Space, may not generalize skills learned to behaviors in real life situations. Future directions to test the generalization of social-emotional apps was developed and further explained.